If player doesn't meet the conditions to see the conditional scoreboard then it will display the simple scoreboard
world_the_end: [ 'conditional', 'simple' ]
This will match all worlds starting with "world_" (e.g. world_nether, world_the_end)
"world_theend" will never reach this line since it already matched above
world\w*: [ 'customTiming' ]
This will match all worlds that haven't been defined above
'[Lobby ]': [ 'simple' ]
'[LifeSteal ]': [ 'LifeSteal' ]
'[SkyBlock ]': [ 'SKYBLOCK' ]
'[SuperiorWorld ]': [ 'SKYBLOCK' ]
'[LifeStealLObby ]': [ 'LifeSteal' ]
'[world ]': [ 'WORLD' ]
worlds:
If player doesn't meet the conditions to see the conditional scoreboard then it will display the simple scoreboard world_the_end: [ 'conditional', 'simple' ]
This will match all worlds starting with "world_" (e.g. world_nether, world_the_end) "world_theend" will never reach this line since it already matched above world\w*: [ 'customTiming' ]
This will match all worlds that haven't been defined above '[Lobby ]': [ 'simple' ] '[LifeSteal ]': [ 'LifeSteal' ] '[SkyBlock ]': [ 'SKYBLOCK' ] '[SuperiorWorld ]': [ 'SKYBLOCK' ] '[LifeStealLObby ]': [ 'LifeSteal' ] '[world ]': [ 'WORLD' ]