Closed GoogleCodeExporter closed 9 years ago
This is due to the way of saving- since iD standard inventories are not saved
within sqlite there are two possible solutions: on load, create a new invetory,
or save the inventory as either a blob within sqlite or the individual parts.
For what it's worth, I'd go for the first option, inventory (considering
pregame) isn't really that much of a gamechanger, and even then, the armory is
still there. Also there's the possibility of saving the inventory in a side
file, anyway.
Original comment by forsaken...@gmail.com
on 1 Jul 2012 at 12:07
[deleted comment]
Original comment by forsaken...@gmail.com
on 2 Jul 2012 at 1:52
Original issue reported on code.google.com by
Tica...@gmail.com
on 30 Jun 2012 at 9:47