"I noticed the other day that to go from the game "home screen" (dashboard) to the solar system view, the webGL context is lost and then regained. Was having some issues with rendering the textures correctly. Just ended up re initializing them on regain context events"
the whole system redraws whenever we want to change the asteroids being shown. It was just the quickest way to get it done. We'll just need to add an asteroidClear and asteroidAdding functions to the main scene I think
"I noticed the other day that to go from the game "home screen" (dashboard) to the solar system view, the webGL context is lost and then regained. Was having some issues with rendering the textures correctly. Just ended up re initializing them on regain context events"
the whole system redraws whenever we want to change the asteroids being shown. It was just the quickest way to get it done. We'll just need to add an asteroidClear and asteroidAdding functions to the main scene I think