rSimulate / Cosmosium

:earth_americas: js game engine for space-based games
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Server to client websocket sends messages twice #91

Closed BrianErikson closed 9 years ago

BrianErikson commented 9 years ago

Regardless of what message is sent to the client, it is sent twice.

BrianErikson commented 9 years ago

It's safe to say this was localized to asteroid surveys alone; contrary to my previous post. Closing.

BrianErikson commented 9 years ago

Ha. If only. Issue happens when creating a player object as well.