Open dvdco opened 11 months ago
Impossible using AcquireNextFrame
which dxcam is using
Possible with TryGetNextFrame
Plus, some anti-cheat engine started to detect screenshot api usage (by hooking i guess), some popular streaming or remote software are whitelisted but definitely not yours. Which is why we are developing a capture card with only 6ms latency (worth 150 bucks i assume). Finally, take care and have fun
@AI-M-BOT Do you know if using this "GraphicsCaptureItem" API, to screenshot a window instead of screenshotting the desktop, I could bypass the WDM's (WIndows Desktop Manager) Vsync? I need to screenshot at very high framerates (~ 1000FPS) and WDM basically caps the frame rate to the monitor's framerate, unless I run the game in fullscreen with disabled "fullscreen optimizations".
Impossible using
AcquireNextFrame
which dxcam is using Possible withTryGetNextFrame
Plus, some anti-cheat engine started to detect screenshot api usage (by hooking i guess), some popular streaming or remote software are whitelisted but definitely not yours. Which is why we are developing a capture card with only 6ms latency (worth 150 bucks i assume). Finally, take care and have fun
ive already made a hardware based solution for colorbotting and ai-aimassist using a HD60X though obs with a fluxuating latency of 30-66ms (the latency is on the capture card side not the obs, obs only seems to add 1ms of preview latency)
id love to chat with yall about this cap card.
@AI-M-BOT Do you know if using this "GraphicsCaptureItem" API, to screenshot a window instead of screenshotting the desktop, I could bypass the WDM's (WIndows Desktop Manager) Vsync? I need to screenshot at very high framerates (~ 1000FPS) and WDM basically caps the frame rate to the monitor's framerate, unless I run the game in fullscreen with disabled "fullscreen optimizations".
No, you cannot bypass Vsync, sadly not sure if you can achieve 1000 FPS (cuz i don't have a good cpu to perform such test) ~but i found that "GraphicsCaptureItem" API on my PC might have extra delays (for example, each frame it captured has a 5~10ms delay although each call only takes ~1ms), maybe due to my weak cpu~
I am not sure when will be the time to release that capture card since manufacturing and signing agreements takes time By the way, how much was the card you purchased?
working on using yolo to realtime mark objects on user's screen and setting an overlay to display the result. is there anyway to stop dxcam to capture my topmost overlay window but only the content below it?