Open GoogleCodeExporter opened 8 years ago
This was already discussed before, but no, a MAME upgrade can't happen for
performance reasons.
And I don't mean "the CPS3 games drop sometimes to 26FPS", I mean it as "Zaxxon
is at 10FPS on high-end hardware" (if iphone-sdl-mame is a good benchmark).
0.37b5 was the version which was expanded and upgraded for mobile play (Dingoo,
GP2X). It's custom-made and is using shortcuts to allow speedy emulation.
Another option (that must be tested) would be to port FBA2X (or compile/add it
as a executable to iMAME/MAME4Droid), so that the games supported by FBA2X
(CPS2, full NeoGeo library) would run. CPS3 is of course right out, same perfs
issues.
Also, kaillera is Windows-only (and closed-source), so that too is
hyper-busted. Especially given the networking layers on both Android and iOS
are different from Windows.
Also also, Seleuco is writing the (kick-ass) wrapper for iOS/Android, based on
the Dingoo versions; MAME itself is a mess of code, which changed massively
between versions (I tried adding some games or upgrading the core, but I was
unsuccessful). It's not a one-man part-time job, and even then, it could take
months for something not really that much better than the status quo.
Original comment by nudgenu...@gmail.com
on 27 Dec 2011 at 11:08
[deleted comment]
[deleted comment]
plase make mk2 mk3 to works plase
Original comment by marko.co...@t-com.me
on 2 Jan 2012 at 5:58
Original issue reported on code.google.com by
cyra...@gmail.com
on 25 Dec 2011 at 10:34