If you take the paper and your inventory says you have a newspaper, and then you go somewhere else and take the paper because you want to have some random document, they will both have the key of "paper" in the player["carrying"] object with no way of differentiating.
If there are two items with the same referral word but that have different in-inventory names ("newspaper" vs "strange document," for example), maybe when the player says drop paper we could ask which one?
If you
take the paper
and your inventory says you have a newspaper, and then you go somewhere else andtake the paper
because you want to have some random document, they will both have the key of "paper" in the player["carrying"] object with no way of differentiating.