rabdill / bishop

An engine for writing browser-based text adventures using only client-side JavaScript.
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Players can't specify which of similar objects they want to use for an action #169

Open rabdill opened 9 years ago

rabdill commented 9 years ago

For things like move pile with shovel, all we're doing is making sure the player is carrying SOMETHING called "shovel," even if they have more than one. This won't be fixable until items can have adjectives attached to them somehow.

At that point, we'll need to be able to respond to unlock door with key with something along the lines of "Which key? The gold one or the wooden one?"