Should we treat it like "disallowed actions" -- the author has the option to specify command-rejection messages, for times when the player types "Cut rope with octopus" or whatever and should be yelled at or told something funny?
There is also no way to reject commands that don't use an object at all: How do we prompt the player for more specificity? Just respond to "cut rope" with "With what?"?
What if the player tries to commit an action that requires a tool they don't have yet? Do we respond with a generic "You don't have anything to do that with" message, or force the author to give a rejection message?
Should we treat it like "disallowed actions" -- the author has the option to specify command-rejection messages, for times when the player types "Cut rope with octopus" or whatever and should be yelled at or told something funny?
There is also no way to reject commands that don't use an object at all: How do we prompt the player for more specificity? Just respond to "cut rope" with "With what?"?
What if the player tries to commit an action that requires a tool they don't have yet? Do we respond with a generic "You don't have anything to do that with" message, or force the author to give a rejection message?