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rabdill
/
bishops_map_legacy
A data-driven text adventure engine written in Python. (No longer active; being ported to Javascript.)
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Entering a non-integer quantity at a store exits the store
#20
rabdill
opened
9 years ago
1
Typing direction "x" should alias to "go x"
#19
rabdill
opened
9 years ago
0
Make room connections dictated by map, not by dicts in each room
#18
rabdill
opened
9 years ago
0
Figure out a way to prompt the player for information
#17
rabdill
opened
9 years ago
0
Add ability to change entrance text based on which direction it was entered from
#16
rabdill
opened
9 years ago
0
The store interface is confusing when you have to pick an item
#15
rabdill
opened
9 years ago
0
Non-integer values in menus/stores break everything
#14
rabdill
closed
9 years ago
1
Add verb synonyms
#13
rabdill
opened
9 years ago
0
You can't do anything with your inventory items
#12
rabdill
opened
9 years ago
0
Generic "inspect" command can't be disabled
#11
rabdill
opened
9 years ago
1
Add ability to drop items in inventory
#10
rabdill
opened
9 years ago
0
Add "examine" command
#9
rabdill
closed
9 years ago
1
Delay the printing of giant blocks of text
#8
rabdill
opened
9 years ago
0
Losing more health points than you have gives you a negative health number
#7
rabdill
opened
9 years ago
0
Add item aliases
#6
rabdill
opened
9 years ago
0
Add item names for inventory
#5
rabdill
closed
9 years ago
1
Add goal-tracking
#4
rabdill
opened
9 years ago
0
There's no way to change a room whose entrance text is a menu
#3
rabdill
closed
9 years ago
1
Menu options aren't printed in order
#2
rabdill
closed
9 years ago
1
Commands that are too short throw an error
#1
rabdill
closed
9 years ago
3