Closed Jackjun724 closed 8 hours ago
Hey, I see what you mean. I think I could add handling for such cases. The client doesn’t change names right after every start, does it? I think some anti-cheats do that.
Anti-cheating does not change the name of the client process. In China, the competition process is carried out on a third-party platform, where cs2 is started through parameters after matching, and cs2 is closed after the game ends, and then the third-party platform is used to match opponents again.
Happy to be of service :)
嘿,我明白你的意思。我想我可以添加针对此类情况的处理。客户端不会在每次启动后立即更改名称,对吗?我认为有些反作弊软件会这样做。
The Perfect World competitive platform will not change its name, but the 5E battle platform will change the cs2 process name every time the game is started
@Hogwarts-0 Ah yes, that's what I meant.
I added a very simple game state handling. Let me know if this is enough for you. I'm open for pr's with improvements. @Hogwarts-0 For now I added no handling for random cs2 instance names.
我添加了一个非常简单的游戏状态处理。如果这对您来说足够了,请告诉我。我愿意接受改进。 @Hogwarts-0目前我没有添加对随机 cs2 实例名称的处理。
OK, I will test it as soon as possible and give you feedback. Thank you for your attention to my feedback.
In the Chinese battle platform, cs2.exe will be closed after each game, is there a plan to support state cycling?
If you don't have much time, I'm willing to do something for this.