The default 2048 mode is defined as 512/512, mode 3. There is a newer 2048 mode which is defined as 1024/1024 and which I happen to use.
Prior to the SDK partition stuff (SDK 3), it was no problem to have 512/512 image and use it as 1024/1024, but now the SDK enforces the flash map type.
The default 2048 mode is defined as 512/512, mode 3. There is a newer 2048 mode which is defined as 1024/1024 and which I happen to use.
Prior to the SDK partition stuff (SDK 3), it was no problem to have 512/512 image and use it as 1024/1024, but now the SDK enforces the flash map type.
This needs a related patch in esptool2 to work.