Open willglynn opened 11 years ago
I've looked these over a bit, even made some improvements to the rockets (esp. the N1). A couple things I notice about these is that the VAB images have a shadow that the CIA ones don't, and the VAB ones also show cutouts of the capsule/shuttle interiors that the CIA ones lack. I'm inclined to think they were meant to stay separate.
Of course, that doesn't mean we couldn't pull the images out into discrete files, rather than having the game display coordinates a,b-x,y from one of these files.
The game currently uses three 320x200 images (stored in
CIA.BUT
andVAB.IMG
) for different hardware sprites:There's hardcoded offsets all over, the images are difficult or impossible to change, and there's a lot of duplication. We should replace these with a class that represents a drawable type of hardware.