Please fix it. I suspect it is being caused by the car being immediately destroyed at the finish line checkpoint in a single player race, so player.CarManager is null. We should probably add a null check for player.CarManager.
Remember to resolve the issue in Sentry when you are done.
Sentry has discovered a real, but small problem: https://sentry.io/organizations/racerr/issues/1540543841
Please fix it. I suspect it is being caused by the car being immediately destroyed at the finish line checkpoint in a single player race, so
player.CarManager
is null. We should probably add a null check forplayer.CarManager
.Remember to resolve the issue in Sentry when you are done.