rachelnertia / Quiver

An unfinished cross-platform pseudo-3D game engine written in C++
MIT License
34 stars 8 forks source link

Make PhysicsComponent non-mandatory #9

Open rachelnertia opened 7 years ago

rachelnertia commented 7 years ago

At the moment RenderComponents can be 'detached', meaning they have their own b2Body. So why not make it so Entities don't need a PhysicsComponent at all?