I'm using 2032 world height and anything above y=150 turns into stone, creating huge stone mountains. I tried many preset variations and they all seem to create the same result. Is there a way to fix this and have them generate with regular grass and trees? since allowing to build mountains to those y levels creates fantastic landscapes, ruined only by this issue.
I'm using 2032 world height and anything above y=150 turns into stone, creating huge stone mountains. I tried many preset variations and they all seem to create the same result. Is there a way to fix this and have them generate with regular grass and trees? since allowing to build mountains to those y levels creates fantastic landscapes, ruined only by this issue.