rad-games / the-game-01

Apache License 2.0
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Todo list #1

Open zemaqer opened 3 years ago

zemaqer commented 3 years ago
  1. title screen description: the first screen of the game, should have big button "Play" and small button "Exit". there should be big juicy picture in the background result: working title screen that can start the game and exit the game
    • scripts
    • layout
    • gui
  2. character controller description: create a way to handle player input and apply it to the character result: there is a prefab of the character controller that allows player to move a character in the game (even if the character is a capsule)
    • scripts
    • prefab
  3. camera description: decide how the camera should behave and setup a camera accordingly result: there should be a prefab of the camera that is ready to be used
  4. block-out of the first level of the game description: create a block-out of a level result: it should be possible to add the player controller and a character to the level in order and play the level
  5. game data description: create a way to store game progress that could be saved later result: there should be an object that holds all the data related to the game list of data: level index (scene name); player position; player rotation; player state;
  6. base shader this is required only if we go for toon shading description: make a base shader that will be used by all the objects in the game result: there is a set of shaders that will be used for all the objects in the game
  7. character model + animations description: make and import into the project a mesh and animations that will be used for the player character result: there is a model and set of animation clips that could be used to create a character prefab
  8. implement animation controller description: make an animation controller out of that bunch of animation clips that were imported result: a character prefab that is animated and the animation state is controlled from the scripts
  9. finish the art side of the first level description: add props, materials, vfxs and other stuff to the level to make it look good result: the first level of the game looks good
  10. finish level screen description: a screen that will appear when player finishes a level result: there is a screen that confirms that player just finished the level and shows some useful info
  11. pause screen description: a screen that player will see when presses ESC button result: when player presses ESC button during the game the screen appears, and it's possible to resume the game and exit the game
    • scripts
    • layout
    • gui
  12. save manager description: make a way to save player progress by saving the game data object result: when player gets to a checkpoint the game progress saves to the disk; add a button to the pause menu to restart from last checkpoint (from last save)
  13. skill N logic description: start implementing some of the skills of WaterBoy result: player is able to use skill (requires clarification how player uses skills)
zemaqer commented 3 years ago

scripts from "1. title screen" are done