Player approaches a ladder, player presses interaction button, player is teleported to a new position
Player approaches a console, player presses interaction button, something will be triggered
Water will rush out and move the cover away to create a water ladder to the second floor
Player can fast travel in the water ladder, and change direction if there's a branch. Player doesn't need to press any interaction button, as soon as he gets close to the water, he will start to travel. Reference link url
Player character can gain skills and use them:
There should be a skill gauge on the screen.
Player can restore full skill points when interacting with a water power point.
Player can press/hold [Space] to use the skill. Using skill costs skill points. The cost is based on how long the player uses the skill.
Player can regain a new skill when interacting with a water fountain.
The first skill is infiltration. By using this skill, player will change into water form and infiltrate through specific materials.
Player can use infiltration skill to get through door, cover, wall made of specific materials.
Player can increase the skill gauge by [x] after collecting [y] water elements.
Level factors
Rotatable platforms. Allow designers to change how they rotate. e.g. The first and third platform will turn to front side while the second turs to the back side.
Environment factors
Wind can blow player off the platform if he didn't find a shelter (e.g. infiltrate inside the platform) on time.
Level factors
Environment factors