Open zemooo7 opened 6 months ago
Your error has nothing to do with SWIN or SPECTRE as the import of those modules is optional and the related prints you see are merely prints (and not crashes).
It appears to be your crash us related to the first AttributeError in your screenshot and this appears to be a different issue entirely. I don't think this is cause by inferno, it seem like it is a different issue entirely.
AttributeError solved, but still no result. There is a last.ckpt file in path EMOTE_v2/checkpoints/ , why “did not find checkpoints”? @radekd91
Your error has nothing to do with SWIN or SPECTRE as the import of those modules is optional and the related prints you see are merely prints (and not crashes).
It appears to be your crash us related to the first AttributeError in your screenshot and this appears to be a different issue entirely. I don't think this is cause by inferno, it seem like it is a different issue entirely.
It seem the function that is looking for checkpoints can't find anything which should not be the case.
It could be this statement: https://github.com/radekd91/inferno/blob/master/inferno/models/IO.py#L40 or https://github.com/radekd91/inferno/blob/master/inferno/models/IO.py#L43
Can you try to put a breakpoint there and see what's happening? Check the path, if it exists and so on.
It seem the function that is looking for checkpoints can't find anything which should not be the case.
It could be this statement: https://github.com/radekd91/inferno/blob/master/inferno/models/IO.py#L40 or https://github.com/radekd91/inferno/blob/master/inferno/models/IO.py#L43
Can you try to put a breakpoint there and see what's happening? Check the path, if it exists and so on.
Thank you, it was an issue with the path not existing. I had modified the assets path and the path_to_model in parse_args, which caused evaluation_function.py to not find the path. I have successfully run it now, and importing the generated .obj file into Blender shows that the result is correct. The only remaining issue is that "pyrender failed rendering frame", causing no video output.
That is an issue with your pyrender / OpenGL installation. OpenGL is likely not available for some reason. This happens if you're running on a headless system or if you don't have openGL support or the OpenGL is broken.
Encountered these errors while running demo_eval_talking_head_on_audio.py. But I already have pulled submodules, and have tried many times. But it still gives errors. How should I solve this?