bin/runqtopia does launch qvfb with the gta01 skin, but then most text gets displayed as empty squares, just as if font glyphs were not to be found. However, no error message appears, and the logs are empty.
I note that after "configure && make && make sdk" there are still more (ttf, presumaby "source") fonts in sdk/qtopiacore/target/lib/fonts than (qpf2, presumably generated fromt he latter) in image/lib/fonts.
But running "qbuild image" I notice that they are indeed copied from qtmoko/dist/fonts and not generated from the ttf. That looks like a problem in the build procedure, as there is no need to keep a compiled font in git, right ?
I find also disturbing that there are no qpf2 fonts on the device, whereas there are ttf fonts there.
bin/runqtopia does launch qvfb with the gta01 skin, but then most text gets displayed as empty squares, just as if font glyphs were not to be found. However, no error message appears, and the logs are empty.
I note that after "configure && make && make sdk" there are still more (ttf, presumaby "source") fonts in sdk/qtopiacore/target/lib/fonts than (qpf2, presumably generated fromt he latter) in image/lib/fonts.
But running "qbuild image" I notice that they are indeed copied from qtmoko/dist/fonts and not generated from the ttf. That looks like a problem in the build procedure, as there is no need to keep a compiled font in git, right ?
I find also disturbing that there are no qpf2 fonts on the device, whereas there are ttf fonts there.