Closed jackatbancast closed 10 years ago
:+1: like in iTunes, would be great.
definitely would be a great enhancement.
I haven't done any Objective-C development before, but I looked into it and found a project https://bitbucket.org/kluivers/airplaystreaming that seems to have most of the code for this. Problem is that because this app is basically just a web browser I couldn't find any way to change the audio output device of the WebView. Any ideas on this?
Since I haven't been able to find any method to redirect the audio output of the WebView's Flash Player, I don't see implementing AirPlay as a viable feature, so I will be closing this. If anybody can think of ideas, produce proof of concepts, or even implementations, feel free to comment.
@kbhomes Maybe you'll have better luck when the HTML5 lab feature is enabled:
@schisamo Currently, HTML5 audio support appears to be disabled despite still being an option in Google Music (see #37). Once HTML5 is re-enabled (if ever), I'll definitely take a look into seeing if it's possible to hook into WebKit's WebAudio interface and provide audio capabilities that way (AirPlay, equalizer, etc.)
@kbhomes as far as I know, or have investigated, HTML5 only works with certain implementations HTML5 audio of browsers, not sure if this is graceful support dropping or User-Agent string checking, might be worth looking into more?
Just so everyone knows, there's a way to stream any audio through airport speakers. The same instructions for Spotify work great with radiant player: https://support.spotify.com/us/learn-more/faq/#!/article/Stream-Spotify-using-Airplay
@auzigog that sets the the global output to Airplay (all of the system's audio) as opposed to just Spotify/Radiant.
Correct. It's not a perfect solution, but a good stopgap until something more precise is built.
Is there potential for Airplay support to allow for offloading of music playing to another device, without having to set it globally?