I haven't tested it yet, but I assume Teleporter ping uses the InteractablePingLifetime duration. Personally I would be happy if there where an additional special option with the teleporter. This config would have 3 option:
Default - this would just take the time of InteractablePingLifetime as it works now (this would be the default)
Multiplier - this would multiply the value of InteractablePingLifetime by a set number, so for example if the InteractablePingLifetime is 30 and the multiplayer is 3, then the ping duration for Teleporter would be 90 (30 x 3).
Pernament - pretty self explanatory - this would make ping for teleporter permanent.
I haven't tested it yet, but I assume Teleporter ping uses the InteractablePingLifetime duration. Personally I would be happy if there where an additional special option with the teleporter. This config would have 3 option: