Closed brunoramoslu closed 3 years ago
Thanks for spotting this and producing a fix. Could you change the function definition in gl_init.c to include the void parameter list, also the { probably belongs on the next line to be consistent.
Thanks for the comments. Force of habit kicked in when I wrote that code. :slightly_smiling_face: It should be fixed now.
Thanks.
Fix valgrind alert about lost block by freeing el_gl_window related stuff properly