raduprv / Eternal-Lands

http://www.eternal-lands.com
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Fix for GL-related macOS compilation issues #180

Closed bendoughty closed 2 years ago

bendoughty commented 2 years ago

Recent work on the water shader caused a few GL-related compilation issues for Mac users. It was discovered that these issues stemmed primarily from the use of an old cobbled-together elglext.h file, rather than the standard glext.h shared by the other platforms. This PR fixes this issue.

pjbroad commented 2 years ago

Thanks for the fix.