Closed AgentAgrimar closed 7 years ago
What version of Game Maker Studio does somebody who has successfully compiled it has?
It even crashes with the source code provided by the releases
It was my Studio version, you can close this now. Sorry.
Hi ! Which version of Studio do you use ? I'm on v1.4.1576 and I've got the same issue with objFadeOut...
Mine is 1.4.1760.
Thanks a lot, switched to 1.4.1763 and it now works properly. I can now take my project from ME to SME and continue it ;)
Hey, be cautious with this! SME has a lot of deep modifications in all systems, so your ME project may not work until you make all adjustments! For instance, every weapon has its own object now.
Yes, I can see it : but SME is much more flexible. It took me a few hours to adapt my project but it's done now and I feel like I'm going to progress quicker from now on, thanks to the Super Engine :)
I'm trying out this engine and so far it crashes after the title.
BUILD: 42884.84 ############ FATAL ERROR in action number 1 of Alarm Event for alarm 1 for object objFadeout:
Push :: Execution Error - Variable Get 101028.newID(100460, -2147483648) at gml_Object_objFadeout_ObjAlarm1_1 (line 7) - global.weapon = global.defaultWeapon.ID; ############