rafaelvcaetano / melonDS-android

Android port of melonDS
GNU General Public License v3.0
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Zelda Spirit Tracks OpenGL bug #1273

Open AlexS2412 opened 5 months ago

AlexS2412 commented 5 months ago

Problem:
Simply using the OpenGL renderer on this game creates blue mess over all the models for some unknown reason. this does not occur in software renderer.

Steps to reproduce (if applicable):

  1. simply launch the game with opengl as the renderer.

Add screenshots if the issue can be visualized.

Screenshot_20240113-154242