rafalh / dashfaction

A community patch for the Red Faction (2001) FPS game
https://www.factionfiles.com/ff.php?action=file&id=6252
Mozilla Public License 2.0
62 stars 11 forks source link

Submarines provide no environmental protection #163

Open tunbridgep opened 2 years ago

tunbridgep commented 2 years ago

Being in a submarine doesn't count for environmental hazards. I assume this bug also happens for other vehicles too.

Here's a repro:

  1. Go into an area that hurts you if you don't have any suit integrity (such as Capeks lab)
  2. Use a submarine in water that drains health
  3. Die
MysticaL-AceR commented 2 years ago

That's no bug, and no matter how the environment of the map is built, you can have a vehicle set to even invulnerable (in terms of mapping) and you still die if a death region object is set within the enviroment map. But it'll set your vehicle invulnerable to enemies as well so its a no-go.

In other words, it's the map's properties fault. Solution to that is remaking it as a custom mod.

rafalh commented 2 weeks ago

~what do you mean by Capek lab? is there a submarine section where being without armor kills you? I through maybe L5S3 would be like that but no.~ Actually reproduced it in L10S4 (after getting the sub in L10S3). To be honest I think it's a very rare bug and can only happen in that level, only if the player takes the sub, then lose all his armor, then tries to hide in a sub again. I don't consider it high priority. In fact this whole environmental hazard thing is badly designed. If environmental hazard is lack of oxygen then why doesn't it kill everywhere when the player is under water. And if it's the air being different in maps with environmental hazard, then why the water is not protecting you. Doesn't make sense to me.