RED doesn't properly render textures with either dimension less than 16 properly, though those textures render without issue in the game. This is a minor issue that only affects mappers (and even then, only in rare cases). Very low priority, but I wanted to document it as a bug.
Example texture (64 x 8 pixels):
RED:
In-game:
RED doesn't properly render textures with either dimension less than 16 properly, though those textures render without issue in the game. This is a minor issue that only affects mappers (and even then, only in rare cases). Very low priority, but I wanted to document it as a bug.