Closed alyrow closed 4 years ago
Hi, I completely understand your concerns. I am working since some weeks on a future release. This will take some weeks to be okay. But I have take a new direction, I will provide two libs: one without box2d and box2d lights stuff and another with these stuff. Because I have encounter on libgdx discords many persons that don't use these libs and I don't want them to import these. I will do another pr when this will be ready.
Hey, even though the library seems pretty cool, there is certainly a huge performance cost on using it due to Box2dLights' nature. I'm afraid encouraging new users to apply lights (and perhaps physics) to particles (that tend to have high emission rates, unless optimized) will lead to games that don't perform well at all, especially on mobile devices.