A screen manager for libGDX supporting transition effects. Handles the changing of screens and allows to apply effects during the transition from one screen to another (screenManager.pushScreen("settings_screen", "blending_transition")). Also supports transition shaders, so all the cool shaders on gl-transitions can be used.
Documentation is provided in the wiki and the repo contains a simple example to get started.
A screen manager for libGDX supporting transition effects. Handles the changing of screens and allows to apply effects during the transition from one screen to another (
screenManager.pushScreen("settings_screen", "blending_transition")
). Also supports transition shaders, so all the cool shaders on gl-transitions can be used.Documentation is provided in the wiki and the repo contains a simple example to get started.
Some of the effects that are possible: