Closed mtxfellen closed 2 months ago
I was not able to reproduce this issue on a local instance. Otherwise, it's currently the case on Potato Archive that this attribute does not function when used inside a PlayerAttributes block.
In mvm_shadows_b3_adv_bauernhof.pop:
PlayerAttributes [$SIGSEGV] { Pyro { "hidden maxhealth non buffed" -75 "can headshot" 1 "airblast cost scale hidden" 2 "move speed penalty" 0.93 } }
Yet on Archive, the Pyro's stock shotgun can no longer headshot (or any class's for that matter).
I was not able to reproduce this issue on a local instance. Otherwise, it's currently the case on Potato Archive that this attribute does not function when used inside a PlayerAttributes block.
In mvm_shadows_b3_adv_bauernhof.pop:
Yet on Archive, the Pyro's stock shotgun can no longer headshot (or any class's for that matter).