rafradek / sigsegv-mvm

gigantic, obese SourceMod extension library of sigsegv's TF2 mods (mostly MvM related)
Other
63 stars 19 forks source link

Giving melee a custom model appears to 50% faster holster and deploy speed to body upgrades. #140

Open pdaxpert opened 1 week ago

pdaxpert commented 1 week ago

Happens on any melee when it has a model applied.

pdaxpert commented 1 week ago

Model used currently wasn't uploaded to testing servers, could be something in reletaion to that?

pdaxpert commented 1 week ago

further footnote, it seems like giving a weapon a custom model seems to have weird effects with this set up. it acts as if it is supposed to gain the template even though it is only limited to specific weapons. Bat_Logic { trigger_once { "Mins" "2 2 2" "Maxs" "2 2 2" "SpawnFlags" "1" "OnTrigger" "!activator,$AddPlayerAttribute,deploy time decreased|0.5,0,-1" "OnTrigger" "!activator,$AddPlayerAttribute,switch from wep deploy time decreased|0.5,0,-1" } }

PlayerItemEquipSpawnTemplate { Name "Bat_Logic" ItemName "TF_WEAPON_BAT" Origin "0 0 0" } PlayerItemEquipSpawnTemplate { Name "Bat_Logic" ItemName "Upgradeable TF_WEAPON_BAT" Origin "0 0 0" } PlayerItemEquipSpawnTemplate { Name "Bat_Logic" ItemName "The Holy Mackerel" Origin "0 0 0" } PlayerItemEquipSpawnTemplate { Name "Bat_Logic" ItemName "Unarmed Combat" Origin "0 0 0" } PlayerItemEquipSpawnTemplate { Name "Bat_Logic" ItemName "Batsaber" Origin "0 0 0" }