Steps to reproduce (tested on 2 games)
1. Run the game that has custom hook (hook has to be onverted to
/H_etc@rel_addr:game.exe format. Simple /H_etc@abs_addr do not produce this
issue.
2. Activate this custom h-code, select UserHook0 thread, [save]
3. Close the game, do not close ITH.
4. Start the game again.
5. Wait till ITH discovers the game and autoattaches to it.
6. When attaching, custom hook would not use module name and instead would be
injected at absolute address (producing non-working hook, crashing the game or
throwing IHF_DLL error).
Solution is to close and restart ITH after step 2 (after saving profile). That
way custom hook is correctly injected (until again, you [save] the profile and
restart the game without restarting ITH).
WinXP in vmware, ITH 3.0 (2012.05.05)
Games tested with: [AXL] Dolphin Divers, [Patissier] Magical Tale
Original issue reported on code.google.com by andyscu...@gmail.com on 8 Jul 2012 at 2:53
Original issue reported on code.google.com by
andyscu...@gmail.com
on 8 Jul 2012 at 2:53