Closed matheusgrodrigues closed 4 years ago
This plugin only works with the versions of .elu and .ani files that were used in RaiderZ files. This will NOT work with GunZ files. Someone contacted me about that earlier as well and I checked, the GunZ file formats are older than the ones used in RaiderZ.
When using it with RaiderZ however, the directory structure is exactly as described on README.md. Nothing needs to be changed except pointing SourceDir to the folder path of datadump/data
directory. You do NOT need to edit filedatatypes.py. This has worked for me, as well as anyone else who has used it used it to extract RaiderZ's .elu/.ani models.
I checked your GitHub and I'm guessing you need this to extract GunZ files? These scripts won't work with GunZ files.
OK. thank you very much for taking my doubts.
Good afternoon, I am desperate, I tried all the ways to configure the path of folders in windows 10 and it is not exporting, it does not load the .elu in blender and nothing, the blender even locks the elu file drag for it, it could help me to to set up.
main.py
# SET SourceDir TO datadump/data FOLDER. DON'T LEAVE IT NONE SourceDir = r'D:\GameDev\asset_src'
# SET DestinationDir TO WHERE YOU WOULD LIKE TO EXPORT FBX FILES. DON'T LEAVE IT NONE DestinationDir = r'D:\GameDev\asset_dest'
filedatatypes.py
`if SourceDir is None:
Source directories
I created this folder structure manually within GameDev / asset_src and asset_dest.
in BlenderEluLoader.blend, I give a Runscript and apparently executes, I drag a .elu into the viewport of the blender and nothing happens, only in the console appears "drop file" file path and dragged file ", when clicking on Runscript it is in a loop infinite and the blender crashes.
I need urgent help because I need to export some .elu files to fbx.
If you can make a video configuring I thank you very much or help me with a tutorial. THANK YOU.
"GOOGLE TRADUTOR XD"