Closed AimMoreBetter closed 5 years ago
All I can tell you is that by disabling Bob's logistics mod will allow it to load.
Seems to be because bob's mods add more tiers of logistic chest and the upgrade planner functionality of the basic logistic chests gets copied to the infinity chests. Setting chest.next_upgrade = nil in the prototype definition for the logistic chests should solve the problem.
Hmm, this doesn't happen to me. I'll implement zero's suggestion and you'll have to let me know if it works.
v0.2.2 is out, does it work now?
I'm out at dinner right now but I'll check when I get back.
Yes it worked, thank you!
No problem!
Failed to load mods: Error while running setup for entity prototype "infinity-chest-active-provider" (infinity-container): next_upgrade target (logistic-chest-active-provider-2) must have the same bounding box.