raiguard / QuickItemSearch

Factorio mod - quickly search for items in your inventory or connected logistic network.
MIT License
3 stars 0 forks source link

crash when friend joins server #31

Closed MlTHRlL closed 1 year ago

MlTHRlL commented 1 year ago

Description

}
4532.731 ConnectionRequestReplyConfirm (type(ConnectionRequestReplyConfirm) ) from(STEAM ID:({76561198074329378}))
4532.734 Refusing connection for address (STEAM ID:({76561198074329378})), username (DisMos). UserVerificationMissing
4533.632 ConnectionRequestReplyConfirm (type(ConnectionRequestReplyConfirm) ) from(STEAM ID:({76561198074329378}))
4533.634 Info ServerRouter.cpp:451: Replying to connectionRequest for address(STEAM ID:({76561198074329378})).
4533.634 Info ServerSynchronizer.cpp:604: nextHeartbeatSequenceNumber(1312) adding peer(1)
4533.634 Info AuthServerConnector.cpp:322: Queuing ban recommendation check for user DisMos
4533.634 Info HttpSharedState.cpp:54: Downloading https://auth.factorio.com/bans/query-user
4533.936 Info ServerMultiplayerManager.cpp:797: updateTick(3780979) changing state from(InGame) to(InGameSavingMap)
4533.939 Info ServerMultiplayerManager.cpp:948: updateTick(3780979) received stateChanged peerID(1) oldState(Ready) newState(ConnectedWaitingForMap)
4536.931 Info ServerMultiplayerManager.cpp:1011: UpdateTick(3780979) Serving map(C:\Users\ya-da\AppData\Roaming\Factorio\temp\mp-save-0.zip) for peer(1) size(28577986) auxiliary(106) crc(93802534)
4536.932 Info ServerMultiplayerManager.cpp:797: updateTick(3780979) changing state from(InGameSavingMap) to(InGame)
4537.131 Info ServerMultiplayerManager.cpp:948: updateTick(3780991) received stateChanged peerID(1) oldState(ConnectedWaitingForMap) newState(ConnectedDownloadingMap)
4545.915 Info ServerMultiplayerManager.cpp:948: updateTick(3781518) received stateChanged peerID(1) oldState(ConnectedDownloadingMap) newState(ConnectedLoadingMap)
4557.398 Info ServerMultiplayerManager.cpp:948: updateTick(3782207) received stateChanged peerID(1) oldState(ConnectedLoadingMap) newState(TryingToCatchUp)
4574.348 Info ServerMultiplayerManager.cpp:948: updateTick(3783211) received stateChanged peerID(1) oldState(TryingToCatchUp) newState(WaitingForCommandToStartSendingTickClosures)
4574.482 Info ServerMultiplayerManager.cpp:948: updateTick(3783211) received stateChanged peerID(1) oldState(WaitingForCommandToStartSendingTickClosures) newState(InGame)
4577.699 Info GameActionHandler.cpp:5076: UpdateTick (3783211) processed PlayerJoinGame peerID(1) playerIndex(1) mode(connect) 
4578.504 Error MainLoop.cpp:1288: Exception at tick 3783259: Мод Quick Item Search (2.1.7) вызвал неустранимую ошибку.
Пожалуйста, сообщите об этой ошибке автору мода.

Error while running event QuickItemSearch::Custom event (ID 421)
Gui element with name qis_infinity_filter_window already present in the parent element.
stack traceback:
    [C]: in function 'add'
    __flib__/gui.lua:85: in function 'recursive_build'
    __flib__/gui.lua:150: in function 'build'
    __QuickItemSearch__/scripts/gui/infinity-filter.lua:14: in function 'build'
    __QuickItemSearch__/control.lua:145: in function <__QuickItemSearch__/control.lua:128>
    [C]: in function 'raise_event'
    __flib__/dictionary-lite.lua:332: in function <__flib__/dictionary-lite.lua:314>
stack traceback:
    [C]: in function 'raise_event'
    __flib__/dictionary-lite.lua:332: in function <__flib__/dictionary-lite.lua:314>
4578.504 Error ServerMultiplayerManager.cpp:92: MultiplayerManager failed: "Мод Quick Item Search (2.1.7) вызвал неустранимую ошибку.
Пожалуйста, сообщите об этой ошибке автору мода.

Error while running event QuickItemSearch::Custom event (ID 421)
Gui element with name qis_infinity_filter_window already present in the parent element.
stack traceback:
    [C]: in function 'add'
    __flib__/gui.lua:85: in function 'recursive_build'
    __flib__/gui.lua:150: in function 'build'
    __QuickItemSearch__/scripts/gui/infinity-filter.lua:14: in function 'build'
    __QuickItemSearch__/control.lua:145: in function <__QuickItemSearch__/control.lua:128>
    [C]: in function 'raise_event'
    __flib__/dictionary-lite.lua:332: in function <__flib__/dictionary-lite.lua:314>
stack traceback:
    [C]: in function 'raise_event'
    __flib__/dictionary-lite.lua:332: in function <__flib__/dictionary-lite.lua:314>"
4578.504 Info ServerMultiplayerManager.cpp:797: updateTick(3783259) changing state from(InGame) to(Failed)
4578.504 Info SteamContext.cpp:486: Leaving lobby...
4727.718 Info ServerMultiplayerManager.cpp:141: Quitting multiplayer connection.
4727.718 Info ServerMultiplayerManager.cpp:797: updateTick(3783259) changing state from(Failed) to(Closed)
4730.323 Info UDPSocket.cpp:218: Closing socket
4730.323 Info UDPSocket.cpp:248: Socket closed
4730.323 Info UDPSocket.cpp:218: Closing socket
4730.345 Info UDPSocket.cpp:218: Closing socket
4730.345 Info UDPSocket.cpp:248: Socket closed

Reproduction

Using this https://mods.factorio.com/mod/nach0_modpack modpack

  1. friend connects to server
  2. the server crashes with an error that is in the log
MlTHRlL commented 1 year ago

played for several days before that, there were no problems, the mods in the modpack have not been updated since the download

MlTHRlL commented 1 year ago

thank u!