I'm working on a display of unresearch-edness for unresearched items. Any interest?
The idea: for large mods, unresearched objects that are very far away should be distinguishable from unresearched objects that will be available sooner.
My current scheme color-codes unresearched objects.
yellow: objects that are unresearched, but all of the required research ingredients are unlocked.
orange: objects that are unresearched, and one of the required research ingredients is also unresearched.
red: objects that are unresearched, and two or more of the required research ingredients are unresearched.
Secondly, ingredients_in and products_of are also sorted by research difficulty. In this case they're simply sorted by #recipe.science_packs on the assumption that more science packs is more difficult.
I'm not sure I'm a fan of this feature. Regardless, I'm not adding any more features to Recipe Book 3 because I'm currently working on Recipe Book 4. Feel free to make a personal fork though!
I'm working on a display of unresearch-edness for unresearched items. Any interest?
The idea: for large mods, unresearched objects that are very far away should be distinguishable from unresearched objects that will be available sooner.
My current scheme color-codes unresearched objects. yellow: objects that are unresearched, but all of the required research ingredients are unlocked. orange: objects that are unresearched, and one of the required research ingredients is also unresearched. red: objects that are unresearched, and two or more of the required research ingredients are unresearched.
Secondly, ingredients_in and products_of are also sorted by research difficulty. In this case they're simply sorted by #recipe.science_packs on the assumption that more science packs is more difficult.