When I remove mod with items (in my case: "ExpressBus" and "Nanobots")
The game crash when I load the game
To Reproduce
Start a map with ExpressBus, open RecipeBook, save, remove the mod and load the map again without activating ExpressBus
Log
Le mod Recipe Book (Livre des recettes) (3.0.1) a engendré une erreur non récupérable.
Merci d'informer l'auteur de cette erreur.
Error while running event RecipeBook::on_load()
LuaItemPrototype API call when LuaItemPrototype was invalid.
stack traceback:
[C]: in function '__index'
__RecipeBook__/scripts/processors/item.lua:16: in function <__RecipeBook__/scripts/processors/item.lua:9>
(...tail calls...)
__RecipeBook__/scripts/recipe-book.lua:47: in function 'build'
__RecipeBook__/control.lua:113: in function <__RecipeBook__/control.lua:106>
I think this is happening because of the new cache feature of the 3.0?
Describe the Bug
When I remove mod with items (in my case: "ExpressBus" and "Nanobots") The game crash when I load the game
To Reproduce
Start a map with ExpressBus, open RecipeBook, save, remove the mod and load the map again without activating ExpressBus
Log
I think this is happening because of the new cache feature of the 3.0?