Threw a save file on a headless, on first start it crashes. I can see why the script would watch for this, but I suspect since no migrations occurred (between mod updates and save) this was not handled correctly.
"Error while running event RecipeBook::on_configuration_changed
RecipeBook/scripts/migrations.lua:62: bad argument #1 of 2 to 'pairs' (table expected, got nil)".
To Reproduce
these may not be necessary (it's just faster to get the mods if you don't already have them or a script to grab them).
Clear mod directory
0.1 Loaded GUI version of game and sync mods with that save to download FRESH mods to the game but do not load the game afterwards.
0.2 Close GUI and prepare a headless instance... Such as
start /wait C:\factorio\bin\x64\factorio.exe --start-server C:\factorio\saves\IR2first.zip --mod-directory C:\factorio\mods\ir2 --server-settings C:\factorio\server-settings.json
or the linux equivalent
now...
Run the headless (Here you may randomly encounter the bug if there were no migrations. If you do...)
remove mod
restart server
readd mod
restart server (no error)
Save file & Username
Username: Shockrift (likely irrelevant)
IR2first.zip
^ This is the save file that was copied to the headless.
IF YOU DO NOT UPLOAD A SAVE FILE AND PROVIDE YOUR USERNAME, THE BUG REPORT WILL BE IGNORED UNTIL YOU DO.
EDIT: I originally thought no migrations were being performed but apparently 3.0.2 was on the save before transfer and for whatever reason when the GUI downloaded the mods it downloaded 3.2.2 triggering the migration.
^ This may explain the behavior and have nothing to do with the RecipeBook mod. If so my apologies.
Describe the Bug
Threw a save file on a headless, on first start it crashes. I can see why the script would watch for this, but I suspect since no migrations occurred (between mod updates and save) this was not handled correctly.
"Error while running event RecipeBook::on_configuration_changed RecipeBook/scripts/migrations.lua:62: bad argument #1 of 2 to 'pairs' (table expected, got nil)".
To Reproduce
Save file & Username
Username: Shockrift (likely irrelevant) IR2first.zip ^ This is the save file that was copied to the headless. IF YOU DO NOT UPLOAD A SAVE FILE AND PROVIDE YOUR USERNAME, THE BUG REPORT WILL BE IGNORED UNTIL YOU DO.
Log file
bugreport.txt
Attach
factorio-current.log
, found in Factorio's user data directory.EDIT: I originally thought no migrations were being performed but apparently 3.0.2 was on the save before transfer and for whatever reason when the GUI downloaded the mods it downloaded 3.2.2 triggering the migration. ^ This may explain the behavior and have nothing to do with the RecipeBook mod. If so my apologies.