Open jkpatel1463 opened 6 years ago
Strange, Windows should be pretty much stable. I can't identify the crash place from the log, it seems a mashup of multiple sessions. Can you delete the logfile and reproduce the crash? Also, can you reproduce the crash everytime, is it rare etc.
I'd also appreciate a code sample / project and more specific Windows version than 64-bit (7,8,10)? I can try to run it on virtual machine here in case its anything other than 10.
Hello @rainbowcreatures
Right now, i removed FlashyWrapper from Desktop app & used FFMPEG instead. so, it will take more times to revert the code, and produced the error again. I can give you a video's link which is generated from Windows 7-64bit os, so that you can identify the issues. https://www.dropbox.com/s/8j46czlad3ncp2c/15064301539730_vid.mp4?dl=0
Here are the issues, which i face while generating video in Windows 7, 64 bit:
Hi @jkpatel1463 , I'm not sure I understand fully about your memory issues.
Any Windows issue can be fixed pretty quickly(unlike Android), I've got Windows 7 virtual machine.
Are you saying there is a memory leak in FW when recording on Windows (growing memory)? Or is the memory growing within your app?
I'm going to e-mail you a debug version of FW for Windows. Please build your app with that, then send the app to me, including steps to reproduce your crash in the most straightforward way. I can launch your AIR app here, attach MSVC debugger and see whats going on inside my ANE just before the crash.
Hello @rainbowcreatures
Any Windows issue can be fixed pretty quickly(unlike Android), I've got Windows 7 virtual machine. I removed Flashywrapper for Windows Desktop release and integrate FFMPEG successfully, created a video and deliver release as well. So Reproduce issues in windows takes more time. Now I am solving the issues of android. So I can give you log of it faster.
Are you saying there is a memory leak in FW when recording on Windows (growing memory)? Or is the memory growing within your app? If its memory leak then consumed memory will not recover afterward. but Its recovering consumed memory. Its working like
I noted this by taking a look at Task manager, i found that GC called and release a memory then again consuming memory, again releasing a memory, so it do not impress user, so integrated FFMPEG.
Bottomline: Generating Windows logs needs more time for me now, but when time permits, i will do. I can give you log for android now.
Thank you for preparing Debug release. I will submit log surely.
k lets focus on Android then.
Hello @rainbowcreatures
The desktop app crashed when start recording. Here is the log file from documents: https://www.dropbox.com/s/dkz7gkkk4im1003/FW_log_28_spet_2017.txt?dl=0
Please message me if you need more information.