rainbowparadoxes / mupen64plus

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USB controller #426

Open GoogleCodeExporter opened 8 years ago

GoogleCodeExporter commented 8 years ago
describe your system:
 - Operating System (be specific):Ubuntu10.10 LXDE
 - Machine type (32-bit or 64-bit):32-bit
 - Mupen64Plus version:1.99.4 - Plugins used:glide64,rest are defult

Describe the problem:Game pad wouldn't work so I figured out the settings for 
it to function please add it to InputAutoCfg.ini for other players. its a 
steelseries 1GC controller. links to pics here:

http://i750.photobucket.com/albums/xx143/itstherealshawn/Photo-004j.jpg

http://i750.photobucket.com/albums/xx143/itstherealshawn/Photo-004m.jpg

Please provide any additional information below.
here is the configuration I came up with

[USB Gamepad]
plugged = True
plugin = 1
mouse = False
DPad R = axis(3+)
DPad L = axis(3-)
DPad D = axis(4+)
DPad U = axis(4-)
Start = button(9)
Z Trig = button(8)
B Button = button(0)
A Button = button(1)
C Button R = button(5)
C Button L = button(4)
C Button D = button(2)
C Button U = button(3)
R Trig = button(7)
L Trig = button(6)
Mempak switch =
Rumblepak switch =
X Axis = axis(3-,3+)
Y Axis = axis(4-,4+)

Original issue reported on code.google.com by lestbria...@gmail.com on 26 Apr 2011 at 9:37

GoogleCodeExporter commented 8 years ago
[deleted comment]
GoogleCodeExporter commented 8 years ago
[deleted comment]
GoogleCodeExporter commented 8 years ago
Take a look at the InputAutoCfg.ini file. If you are using Linux and have 
installed Mupen64Plus, this should be in either /usr/local/share/mupen64plus or 
/usr/share/mupen64plus, or (if you are using Windows or haven't installed 
Mupen64Plus to your system) in the same directory as everything else.

Z-trigger is pressing center of left-axis button(button which control 
movement)---> button(10)
rumble-pack is select button

InputAutoCfg.ini for Mupen64Plus (version:1.99.4) SDL Input plugin for 
dragonrise  is wrong and mixed  up 

[DragonRise Inc. Generic USB Joystick]
plugged = True
plugin = 2
mouse = False
AnalogDeadzone = 4096,4096
AnalogPeak = 32768,32768
DPad R = key(274) axis(0+)
DPad L = key(276) axis(0-)
DPad D = key(275) axis(1+)
DPad U = key(273) axis(1-)
Start = button(9)
Z Trig = button(10)
B Button = button(4)
A Button = button(5)
C Button R = button(1) axis(3-)
C Button L = button(3) axis(3+)
C Button D = button(2) axis(2+)
C Button U = button(0) axis(2-)
R Trig = button(7)
L Trig = button(6)
Mempak switch =
Rumblepak switch = button(8)
X Axis = axis(0-,0+)
Y Axis = axis(1-,1+)

Original comment by sindoro...@gmail.com on 25 Jan 2013 at 5:01