Closed TheWillard closed 8 years ago
Bleed out timer? FullAffect has a good setting in his missions ( i think 0.1 pretty low ;) )
What do you think of changing the Medical System with Parameters so that if the player count is very low the misssion is still beatable and if its higher you have the advantage of including medevacs and other logistics
Even if you can achieve that with some weird workarounds, it will confuse people
Last time I needed 2 Bandages, now I need 4 wtf is this
etc. etc.
Also: https://github.com/RayGab/co64_dominationv_N_N_N_L.Takistan/blob/dev/description.ext#L1058
Maybe raise that value a bit
ACE death after 2min being unconsinous