Great posts! It has helped me a lot. I am a lvgl and opengles newbie here. I am trying to get started with graphics and using this as a simple learning tool since I was able to make it working on a embedded device similar to pinephone. Just wondering are you planning to upload any code for the line drawing TODO task?
If not, Any pointer to how to implement the draw line function in lvgl? Do I start by exploring the line shader and implement it similar to how you implemented the rectangle shader.
Great posts! It has helped me a lot. I am a lvgl and opengles newbie here. I am trying to get started with graphics and using this as a simple learning tool since I was able to make it working on a embedded device similar to pinephone. Just wondering are you planning to upload any code for the line drawing TODO task?
If not, Any pointer to how to implement the draw line function in lvgl? Do I start by exploring the line shader and implement it similar to how you implemented the rectangle shader.