Closed Czworldy closed 1 year ago
Can you just load it as an articulated system?
I saw other group loading this map in Raisim. I think they used addArticulatedSystem
method
Thanks for your reply.
but when i load this map by addArticulatedSystem
i only get segmentation fault
here is my code
#include "raisim/RaisimServer.hpp"
int main(int argc, char* argv[]) {
auto binaryPath = raisim::Path::setFromArgv(argv[0]);
raisim::World::setActivationKey(binaryPath.getDirectory() + "\\rsc\\activation.raisim");
raisim::RaiSimMsg::setFatalCallback([](){throw;});
/// create raisim world
raisim::World world;
world.setTimeStep(0.001);
/// create objects
auto ground = world.addGround(0, "gnd");
ground->setAppearance("hidden");
auto map = world.addArticulatedSystem("PATH_TO_WHERE_YOU_CLONE_MAP/ICRA2023_Quadruped_Robot_Challenges/urdf/map.urdf");
/// launch raisim server
raisim::RaisimServer server(&world);
server.launchServer();
for (int i=0; i<200000000; i++) {
RS_TIMED_LOOP(int(world.getTimeStep()*1e6))
server.integrateWorldThreadSafe();
}
server.killServer();
}
the raisim version is 1.1.7. Am i correct or there are some steps i missed?
Currently 0-dof articulated systems are not supported. You have to load the mesh (defined inside the URDF) and set it to static by setBodyType
.
i see, load the mesh meams load the *.dae inside the URDF, isn't it?
Hi, there! I'm try to import map in this repo ICRA2023_Quadruped_Competition but i can not find correct API in
RaiSim::World
. So how should use those urdf-kind terrain in RaiSim? Thanks a lot!