rajan72 / imame4all

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Artowrk Support for MAME4DROID Reloaded #126

Open GoogleCodeExporter opened 9 years ago

GoogleCodeExporter commented 9 years ago
Hi Seleuco!

I am so overjoyed that you have moved to a new higher Core 0.134u4, for lots of 
reasons.

As we briefly chatted last time about the possibility of the new hires artwork 
being added, the new core should now be possible to do that as standard.

Can you confirm this?

Download from Mr Do!'s site to test:

http://mrdo.mameworld.info/mame_artwork_ingame.html

Original issue reported on code.google.com by adamlawr...@gmail.com on 29 Feb 2012 at 1:08

GoogleCodeExporter commented 9 years ago
Nice to see you.

Yes. I have already tested... that's why i moved to this recent mame build. I 
wanted to support this nice arwork stuff.

Anyway still it is a work in progess, and i only have  pixel aspect ratio and 
auto sitch resolution ... also i have a problem whit gl flickering... i should 
experiment with fbo...

I have tested commando artwork and it is pretty nice....

Original comment by seleuco....@gmail.com on 29 Feb 2012 at 2:26

GoogleCodeExporter commented 9 years ago
It will be really nice to use my own artwork I created for the MAME Artwork 
Project in game. That's one of the nice things about moving to a newer CORE.

It also looks like RB approves too! In fact defended your new version from 
idiots that wanted to get it banned (err hello it's free GNU GPL v2! In fact 
it's always the same jerk that trashes most threads on MAMEWORLD)

Looking forward to the next update on my new ASUS Transformer Prime!

Original comment by adamlawr...@gmail.com on 29 Feb 2012 at 3:57