Closed GoogleCodeExporter closed 9 years ago
Yes, I've seen this problem with other engines and human vs. human as well, but
I've
been unable to reproduce it, which is why I've added the BoardControl log tab.
Can you reproduce it everytime?
Original comment by lobais
on 20 Oct 2007 at 3:19
Yes, i can.
Seems it occures only when i set up an analyzer or inverted analizer (or both)
engine.
If no analyzer was set, no problem.
Original comment by gbtami
on 20 Oct 2007 at 4:39
Seams to just be a pondering problem.
Fixed in 714
Original comment by lobais
on 22 Oct 2007 at 5:10
the pb raised again
Original comment by gbtami
on 23 Oct 2007 at 6:09
Attachments:
with screenshot
Original comment by gbtami
on 23 Oct 2007 at 6:23
Attachments:
This might be fixed in 725
Original comment by lobais
on 23 Oct 2007 at 9:56
Original comment by lobais
on 23 Oct 2007 at 9:57
efter glaurung played Re2+, i can't move, it's waiting for something
Original comment by gbtami
on 24 Oct 2007 at 11:52
Attachments:
How often can you reproduce this atm?
Original comment by lobais
on 29 Oct 2007 at 10:13
I have a few ideas of what could be wrong.
But I'd like fo you could add "assert self[move.cord0]" in the beggining of the
"def
move" method in Utils/Board.py around line 65.
Original comment by lobais
on 17 Nov 2007 at 11:47
can't reproduce again with svn r770
Original comment by gbtami
on 17 Nov 2007 at 4:19
Can you still reproduce it with <r770, is has it just disappeared?
(I hope for the first ;))
Original comment by lobais
on 21 Dec 2007 at 1:28
a new bug with svn 795
Original comment by gbtami
on 21 Dec 2007 at 2:22
Attachments:
and yes, can reproduce with rev 768
Original comment by gbtami
on 21 Dec 2007 at 2:32
So after Glaurung plays Rxf2 the board is locked, but the interface is not, so
after
a minute and 46 secconds you close the game?
Original comment by lobais
on 21 Dec 2007 at 2:48
yes
Original comment by gbtami
on 21 Dec 2007 at 4:01
ok, I think I might actually have reproduced it.
I started 5 Glaurung vs. Glaurung games, all analyzed by two GnuChess'es.
After a long time, game 1, 2, 3 and 5 had ended, but number 4 seamed stuck
after move 88.
I also had no ui freeze.
However I noticed on you screenshot, that only the second last move was
selected. Is
this because you stepped back, or because it didn't automatically switch?
Original comment by lobais
on 21 Dec 2007 at 5:13
It didn't automatically switch.
Original comment by gbtami
on 21 Dec 2007 at 5:30
I think the problem might be a deadlock, or other kind of crash, in the
game_changed
signal.
Did you test if the other sidepanels had updated?
Original comment by lobais
on 22 Dec 2007 at 12:38
Actually I think the problem may occour inside the historypanel.
I wonder if you'd still be able to reproduce this, if you (re)move
historyPanel.py
from the sidepanels/ dir.
Original comment by lobais
on 22 Dec 2007 at 12:54
Even though this came first, 277 has kinda taken over progress.
Original comment by lobais
on 10 Jan 2008 at 7:09
Original issue reported on code.google.com by
gbtami
on 20 Oct 2007 at 10:20Attachments: