Open mattcolman opened 6 years ago
ok, I gather it only needs to use Rope for mesh transforms right?
Yes Phaser has Rope as its feature for mesh rendering.
Might be a good idea to mention that WebGL isn't supported in the readme. I guess I know now what the cryptic "This plugin can't support kind of mesh rendering yet" text means ;)
Hi, from my testing this only works with the Canvas renderer. How come?
Thanks,