rakugoteam / Rakugo-Dialogue-System

Inspired by Ren'Py, Rakugo is a project aiming to provide a way to make narrative-based games on Godot easily. Simplify your project, if it is a visual novel, point and click, RPG, interactive text game or many other styles and blends of styles.
https://rakugoteam.github.io
MIT License
219 stars 7 forks source link

Trying to use \" in string gives an error #257

Closed Jeremi360 closed 1 year ago

Jeremi360 commented 1 year ago
E 0:00:01:0811   Parser.gd:247 @ parse_script(): Parser: Error on line: 2, can not parse it !
  <C++ Source>   ./core/variant/variant_utility.cpp:905 @ push_error()
  <Stack Trace>  Parser.gd:247 @ parse_script()
                 Rakugo.gd:260 @ parse_script()
                 Rakugo.gd:302 @ parse_and_execute_script()
                 dialogue_UI.gd:45 @ start_dialogue()
                 intro_scene.gd:16 @ _ready()

with the out put line being

"This is a \"story\" of one heroine's adventure into wild jungles, uncharted caves, and untamed mountains."

@theLudovyc can you look at this ⤴️ ? So this is strange as it looks as for some reason our system thinks this is jump.

theludovyc commented 1 year ago

Yeah, it is because we do not handle \" for now

Jeremi360 commented 1 year ago

It can be fixed by #261