Closed smedelyan closed 4 months ago
I can not reproduce this issue with Godot Engine v4.3.beta2.mono.official.b75f0485b
.
Test godot project: https://github.com/raldone01/godot_addon_gdlogging_test
Hmmm, I also cannot reproduce it in clean project with v4.3.beta2.official [b75f0485b]
. Maybe this is related to editor cache or something as on my main project this was blocking me (same Godot version).
Closing the issue for now, thank you for quick response
Subj. It seems they have made some changes / improvements in 4.3. Now I can observe the following scenario:
logger.gd
is about to be added as autoloadLog
Log
which is not yet thereLog
are now broken (they don't display in Inspector), because they referencelogger.gd
/Log
which are not validThis is not an issue if I replace
Log
inlogger.gd
with a reference to a static field, e.g.: