Open ZhaoXiangXML opened 1 year ago
This isn't supported out of the box. You might get away by setting name
and namespace
in ffi_type
(see reference project), resolve the namespace to UnityEngine
, and avoid emitting it in your Interoptopus C# config. I haven't tried this though. Please post results if you try.
For instance in rust we have
I'd like to use
UnityEngine.Vector2
instead of generatedVec2
type.Is this currently possible?